6 intranet usability truths that are magnified on smaller (mobile) screens

November 20, 2014 Updated: November 2, 2022 by

Most of the rules of intranet usability apply to mobile intranets and apps as well – but some of these rules have magnified importance and this article explains why.

Intranet desktop vs mobile usability FEATUREDAutumn (or “Fall” for my US colleagues) is upon us folks and it’s already my sixth usability blog post in this series. So I feel compelled to present six great points.

My colleague Ephraim suggested the topic of the key differences between mobile and intranet desktop usability.

Fantastic timing, as here at DWG we will soon be benchmarking the usability of mobile intranets.

We’ve held off for some time as many of our members are still in early development phases. But now we’re starting to see good mobile experiences with the usability to match. Use cases run from transforming the world of work for frontline staff, to embedding company culture and processes, to engaging employees.

So what are the main differences, I hear you say?

Well, I’m sorry to disappoint, but good usability on a mobile device is basically consistent with good usability on the desktop.

In fact, all the standard rules for good usability are simply magnified on a smaller screen size.

I encourage you not to think about what’s different but instead to consider what makes good usability and to apply those rules.

6 usability truths that are magnified on smaller screens

  1. Know your users

    Your mobile experience, just like your desktop experience, will only work if it solves user needs and is simple and easy to use. So think about what your users REALLY need from a mobile experience and start here first.

    Think about improving critical tasks for mobile or frontline employees, or starting with the basics of finding people, locations and expertise.

    The first step towards knowing what your users really need is user research, preferably including direct observation, user journals, job shadowing, focus groups and other related usability techniques.

  2. Prioritize key content and tasks

    We often see cluttered intranet homepages on the desktop, with far too much content distracting users and no logical flow, i.e. there’s no sense of what’s most important.

    Fortunately, on mobile you don’t have that luxury. Your stakeholders are competing for very limited screen space.

    To create a clutter-free experience for enterprise mobile, start by designing for the audience first.

    Tweet this article snippet

    To create a clutter-free experience for enterprise mobile, start by designing for the audience first. If target audiences are on the move or work on the front line and want to connect on mobile devices, then design for small screens and let content expand to fit the desktop.

    So before you put your standard navigation bar at the top of your mobile app or site, ask yourselves whether it’s important to users on the move to access all intranet content above all else.

    And when it comes to content – cut the fluff and get straight to the point.

  3. Smaller font sizes are harder to read

    We often see intranets lose marks in benchmarking for poor readability where the text is too small or the colour contrast insufficient. Often users in testing get to the right place but miss the actual answer due to poor page structure and overly small text. This is even more true with mobile.

    Many companies state that one of their key lessons learnt in user testing across mobile was to INCREASE the font size.

  4. Images and icons must be recognizable and relevant

    Again, we regularly see images that are too small to be easily recognized. Also consider that, if you’re using images as navigation aids, then the bigger the image the larger the target.

    This is critical on mobile as fingers are simply much fatter than your cursor (no offence).

  5. Processes must be logical

    If you’re asking users to complete a task, all the steps in the process must be logical. Make sure the process works to begin with and then work out how to easily guide users through on smaller devices.

    You don’t need to try and force users to fill in lots of detail all on one small screen; you can guide them through by progressively disclosing steps to complete.

    Just like the desktop, the mobile intranet will simply highlight and expose to more employees any processes that don’t make sense.

  6. Testing in person, early in the process, is paramount

    For me, the most important step in developing your mobile app or site is to put it in front of users as early as you can in the process. You can mock up workflows and mobile pages in sketch form as well as testing prototypes.

    Put it in front of your audience as soon as you can and then regularly throughout your development cycle to help you fine-tune.

So, there are more similarities than expected – most of the same issues, just with a bigger impact on a smaller device!


Related Research

[one_half]

Success with Enterprise Mobile

Success with Enterprise Mobile - Cover

[/one_half] [one_half_last]

Digital Workplace User Experience

Digital Workplace User Experience - executive summary cover

[/one_half_last]


See Also

Categorised in: Mobile sites & apps, Usability & design

Louise Kennedy

Louise is a digital professional with 20 years’ experience delivering results based on user-centric design methods – previously having worked in a UX role on major intranet and web projects for clients including the BBC, ING, IKEA, 3M and UNHCR. Combining the corporate world with a love of mountains, Louise is a keen yogi, rock climber and the founder of mountain adventure community, The Women’s Alpine Adventure Club.

Don't journey alone

Why choose DWG?

Learn more about DWG and our history, and the benefits of working with us.

Read More
Your digital journey starts here

Book a free one-to-one consultation to discuss the current status of your digital workplace. Each consultation is followed up with a bundle of useful resources to help get you started.

Book your consultation